FANEO · FIRST ECOSYSTEM REPORT · APRIL 2026

Super Chats in YouTube Reality Shows

First findings on audience behavior, monetization patterns, and fandom geography in the 24/7 reality format.

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4 shows Nov 2025 – Apr 2026
63,608 Super Chats Processed in real time
34,121 Unique fans · 37 countries
$617KTotal observed revenue
63,608Super Chats processed
34,121Unique fans
37Countries of origin

01 — Fandom Geography

The diaspora funds the show

95% of all Super Chat revenue comes from US dollars, across every analyzed show — whether produced in the Dominican Republic or the United States. The highest-spending audience is the Spanish-speaking community abroad: the United States, Canada, and Europe.

95% of total revenue comes from Super Chats sent in USD — a constant across all analyzed shows, whether produced in the Dominican Republic or the United States.

Based on 63,608 Super Chats · Nov 2025 – Apr 2026
Revenue distribution by currency
Top 5 currencies · % share of total revenue
USD95.0%
EUR1.5%
CAD1.2%
DOP1.0%
ILS0.2%

+ 32 additional currencies: MXN, ARS, BRL, CLP, PEN, CHF, GBP, and more


02 — When the Audience Participates

The money arrives at night

More than 43% of Super Chats are sent between 9 pm and 1 am Eastern Time. The peak occurs at 11 pm — consistent across all analyzed shows, regardless of day of the week.

Super Chats by hour of day
Eastern Time (ET / UTC-4) · Aggregate across all 4 shows
12am
4,915
1am
2,929
2am
1,393
3am
698
4am
588
5am
452
6am
592
7am
726
8am
915
9am
1,501
10am
2,781
11am
2,439
12pm
2,945
1pm
1,779
2pm
2,349
3pm
2,732
4pm
2,610
5pm
2,150
6pm
3,125
7pm
3,331
8pm
2,619
9pm
6,739
10pm
5,921
11pm
7,379 ★
Primary peak 9pm–11pm ET Secondary peak Base activity

Thursday and Friday lead. Sunday rests.

Thursdays and Fridays account for the highest Super Chat volume of the week. Sundays record the lowest activity, likely because the 24/7 format favors weeknight late-night audiences.

Super Chats by day of week
Cumulative total · All shows
Sun
4K
Mon
7K
Tue
8K
Wed
11K
Thu
12K
Fri
12K
Sat
7K

03 — The Shows

Four shows, distinct profiles

The four shows present clearly differentiated monetization profiles. Two shows account for more than 70% of total ecosystem revenue. Show C reflects partial data.

Show comparison
All anonymized · Sorted by total revenue
ShowSuper ChatsFans (SC)Revenue
B24,30610,168$286,280
C23,472 *16,200$168,559
D11,9896,185$106,216
A3,8412,612$56,018

* Show C: partial data — figures represent conservative minimums, not definitive totals.


04 — The Show Arc

The opening and the finale are everything

Super Chat activity follows a consistent pattern: a high spike in the opening days, a gradual decline through the body of the show, and a sharp rebound in the final stretch and finale.

Average Super Chats per show day
Days 2–36 normalized · Finale peak marked at days 34–35
Day 2 Day 19 Finale ↑

The green zone marks the finale period. Day 1 is excluded for being atypically high across all shows (launch spike).


05 — The Fan Profile

Casual majority, devoted core

The vast majority of fans send a single Super Chat. But the small core of recurring fans generates a disproportionate share of total revenue.

Send frequency distribution
34,121 unique fans · % of total senders
1 SC
68.6% · 23,406 people
2–5 SC
27.1% · 9,260
6–10 SC
3.0% · 1,029
11–50 SC
1.2% · 417
50+ SC
9 fans
$10.09Average per Super Chat
$4.99Median per Super Chat
2.86%Repeat across shows

06 — Participant Concentration

One participant can claim more than half

In two of the four analyzed shows, the leading participant captured more than half of all participant-attributed revenue.

Leading participant's share of revenue per show
Green = top-revenue participant · Gray = rest of cast
Show A
60.9%
Show D
50.3%
Show B
32.9%
Show C
30.7%

Methodology Note

This report is based on data collected by Faneo between November 2025 and April 2026. Super Chats were processed in real time through the YouTube API. The four analyzed shows have been anonymized and presented as Show A, B, C, and D, randomly assigned. The durations of the analyzed shows ranged from 4 to 36 days. The data presented is anonymous and aggregated; the shows are not identifiable from the information published in this report. Developed with the YouTube Data API.

Show C includes partial data: a mid-show system update corrected an error that prevented Super Chats not assigned to a specific participant from being recorded. Data prior to that update is incomplete in volume but includes the highest-revenue participants. Show C figures should be treated as conservative minimums, not definitive totals.

The analyzed shows broadcast live continuously over several days. On some occasions, YouTube livestreams experienced technical interruptions outside of Faneo's control. When this occurred, Faneo resumed data collection as soon as the new stream link was available, generally within minutes and never longer than a few hours. Interruption periods represent a minor fraction of total broadcast time and do not materially affect the trends or findings presented in this report.

All times are expressed in Eastern Time (ET / UTC-4). Revenue figures are expressed in US dollars at the exchange rate in effect at the time of each transaction.

I built Faneo because I fell in love with what creators were doing: shows where fans decide the outcome through their Super Chats. The energy is unique on YouTube. But the format had so much more to give, both for creators and fans — and nobody had built the infrastructure to get there. That's why Faneo exists.
Franklin Acosta Founder & CEO, Faneo

About Faneo

Faneo is the infrastructure platform for YouTube reality shows that use Super Chats as a participation mechanic. It converts Super Chats into real-time votes and points, displays live scoreboards, and provides live analytics so creators can make better decisions during the show.

Request a demo → Read the full PDF report → Visit us at faneo.app